Skip to main content

Improving The Interface

Adding Long File Name Support

After building another Arduino based cassette player replacement ,Tapuino for the C64, and seeing how their interface works we have decided that LFN support would be a good idea for the Arduitape.

This requires the usage of a different library. At first we'd hoped it would be a simple update of the SDFat library without a code rewrite but as with most projects the simple answer didn't work.

I'm now looking into using Arduino-FatFS by Gallegojm which is based on Petit FatFS by ChaN. It may require a code rewrite though.

You can find Arduino-FatFS here. https://github.com/gallegojm/Arduino-FatFs

Comments

Popular posts from this blog

Introducing the TZXDuino

A Giant Leap For Nerd Kind.
I'm not usually one for silliness but Andrew Beer has been working hard in the background trying to programme the Arduino to play ZX Spectrum .TZX files without the need to convert to a .WAV. Today he has managed to do that with some .TZX files but also with .TAP files as well. The code is still very much in the early stages so the compatibility with.TZX files is still relatively low but in theory all .TAP files should work. I only have 5,246 to test.
What's even better is that the code will work on both the Arduitape and the CASDuino hardware by just uploading the programme to the Nano.

Simply download this file, unzip and load in the Arduino IDE.

TZXDuino 1.7

TZXDuino 1.7
This fixes issues with pause lengths that we never noticed before. It should fix games like Top Gun and Street Hawk for the Spectrum and make CDT files behave as they should for the Amstrad CPC.Changes.
*Maximum pause length of 8.3 seconds due to the TimerOne library has been worked around.
*ID20 Pause Block fixed.
*Temporary fix for pause after motor control removed.https://mega.nz/#!aEt1VJKZ!ZFw-fP3bkNTtiPlbG_IllmR94Xni3KvIGUn6Jggfof8

How to change Firmware on the Arduitape/TZXDuino/CASDuino.